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Some have argued though that if ALL games in the world would have unbreakable DRM, then more money would be channeled to games because then even the cheapskates wouldn't have any other options but to pay for their games. There may be single experiences where one publisher has released one game with DRM and another without (might even be on a different service several months after the first release), but those are not an "extensive study", but anecdotal cases. I don't think anyone has made an extensive blind study with a bunch of games, releasing one set of games with unbreakable DRM, and then a similar set of other games without DRM (also marketing them as DRM-free releases so that people know when they buy it, and releasing it on the same service than the DRM games), and then seeing which, if any group, of games sell better.
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without any DRM at all? Well, hard to say really. I think the whole question is quite complicated and it is hard to give a concrete "yes" or "no" answer to the question (how (the lack of) DRM affects sales).Īn unbreakable DRM, or streaming the game through a game streaming service, would make sure the game is not pirated at all, especially through casual piracy? YES! That's simple logic.ĭoes that guarantee better sales for the game, than if it was e.g.
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